Only math can save a city in Amplify’s game, ‘Twelve a Dozen’

Available today in Apple’s App Store, ‘Twelve’ helps students build key algebraic skills.

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Find insight and inspiration in the broader world of education technology, through the viewpoints of its leaders and innovators.

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The latest news on education and technology from around the Web:

Project-based learning moves into classrooms

From http://www.eschoolnews.com/2014/09/15/project-based-learning-932/>

Through project-based learning (PBL), students achieve a deeper understanding of lessons as they investigate and attempt to solve real-world problems.

Making students partners in data-driven approaches to learning

From http://blogs.kqed.org/mindshift/2014/09/how-students-can-be-partners-in-data-driven-approaches-to-learning/>

Using data with students encompasses classroom practices that build students’ capacity to access, analyze, and use data effectively to reflect, set goals, and document growth.

Top predictions for tomorrow’s classrooms

From http://www.eschoolnews.com/2014/09/08/future-tomorrows-classrooms-934/>

Now that technology has put classrooms on the path to transformed learning, what’s in store?

5 ways technology Is disrupting education

From http://wallstcheatsheet.com/technology/5-ways-technology-is-disrupting-education.html/?a=viewall>

New classroom tech tools don’t just change the delivery of the same material, they’re kicking off an array of changes to how students engage with learning.

Parent engagement rises as schools communicate with tech tools

From http://www.centerdigitaled.com/news/Parent-Engagement-Rises-as-Schools-Communicate-with-Tech-Tools.html>

The days of newsletters being buried in students' backpacks are going by the wayside as schools look for digital ways to keep parents informed and engaged.

A surprising new study on how video games impact children

From http://www.forbes.com/sites/jordanshapiro/2014/08/27/a-surprising-new-study-on-how-video-games-impact-children/>

Author Andrew K. Przybylski, Phd., conducted a study that looked at how different amounts of gameplay impact gamers.

Rhode Island announces plans to be the first state to go fully blended

From https://www.edsurge.com/n/2014-08-27-rhode-island-s-announces-plans-to-be-the-first-state-to-go-fully-blended>

The Commissioner's office will spend the next couple months touring the state in a series of meetings and workshops with community members, schools and parents to learn about what needs to be changed.