Touch Press Games for Schools via Amplify

Captivate students with rich and vivid educational games that will keep them motivated to learn long after the lesson ends. Touch Press Games—formerly known as Amplify Games—is a suite of more than 30 games that help strengthen skills in ELA, math and science, along with an integrated digital library of more than 600 books.

About Touch Press Games

Touch Press Games are award-winning, innovative learning games that are available in ELA and STEM bundles. Our games can be purchased by schools, districts and other educational programs via Amplify. We offer a discount per user license for educational institutions purchasing through Amplify.

ELA games

Make language arts an adventure with an immersive 3-D world that includes a virtual library and more than a dozen games, each focused on building specific reading and writing skills. Our ELA games inspire and enable students to read challenging texts and write more on their own.

See ELA games

STEM games

Experiment and explore math and science with games that introduce and reinforce key skills in life science, physical science, fractions, factoring, order of operations, algebraic equations and binary math. Through vigorous gameplay, students build confidence in their own mastery of these skills.

See STEM games

See ELA games in action

See what students in one school are saying about how our ELA games are helping them engage more deeply in texts, and building their reading and writing skills.

View all ELA games

Our approach

We are breaking the “educational game” mold by matching the entertainment and production value of commercial games to create games that students will freely choose to play. We partner with some of the world’s top game designers to create educational games that are as enthralling as commercial games. Game designers focus on creating immersive experiences, while we ensure that the content is accurate and meaningful.

See our partners

Extend learning time

Unlike assigned school work or homework, students choose to play our games voluntarily, and in doing so, extend their time focused on academic skills and topics.

Learning from mistakes

We make games fun to play, not just fun to win, and help students realize that mistakes are opportunities for discovery and improvement.

Sharing experiences

We provide a secure, virtual community that is customized based on district settings, where players can share experiences, ideas, fan fiction and more.

Student support

  • Student forums, which are secure and customized based on district settings
  • Students can problem-solve together, share creative works, and establish groups around particular topics of interest.

Teacher support

  • Teacher forums
  • Remote PD session and ongoing coaching and support
  • Optional teacher reports, which feature gameplay, reading and comprehension results for each student

Frequently Asked Questions

Research shows that continued learning and reading over a prolonged period of time is key to academic growth and achievement. Students already devote countless hours to playing games voluntarily. Educational games increase students’ time and engagement with rigorous material, and help them develop the skills they need to succeed in core subjects.

Touch Press Games are breaking the “educational game” mold by matching the entertainment and production value of commercial games to create games that students will freely choose to play—and in doing so, extend their time focused on academic skills and topics in ELA, math and science.

Our award-winning, innovative learning games are available both for parents to purchase directly in the App Store, as well as for schools and other educational institutions to purchase via Amplify. We offer a discount per user license for educational institutions purchasing through Amplify. To date, Amplify has supported more than 200,000 educators and 3 million students in all 50 states, ensuring a seamless platform for integrating Touch Press Games into your school or program.

Our games are designed with top game studios, making them as high-quality as the most popular commercial games on the market. We also collaborated with leading academics and pedagogy experts to focus each game on specific learning objectives and standards, providing students with incremental exposure to key topics, skills and texts.

We provide regular reports to teachers and administrators, by class, showing in-depth gameplay, reading, and comprehension results for each student.

Teachers often enjoy playing the games just as much as their students. Yes, you’ll get access to all the same games as your students, and you’ll be able to play multiplayer matches with them. In addition, in some of our games you can create interactive levels for your students with a focus on particular topics or skills that align with your instruction.

Touch Press Games are available for schools, districts and other educational programs to purchase in ELA and STEM bundles. To learn about how you can get Touch Press Games for your students via Amplify, fill out our contact form and we’ll get in touch with more information and a free demo account.

If you are interested in purchasing Touch Press Games on an individual basis or for use on a single device in your classroom, please visit touchpressgames.com for more information.

The World of Lexica™

International Serious Play Awards
Gold Winner
Education K-12, Literacy

Twelve a Dozen Edu

International Serious Play Awards
Gold Winner
Education K-12, Math

Habitactics

International Serious Play Awards
Gold Winner
Education K-12, Science

MasterSwords

International Serious Play Awards
Silver Winner
Education K-12, Literacy

Twelve a Dozen

Games+Learning+Society Awards
Silver Winner
GLS Showcase

Twelve a Dozen

BAFTA Games Awards
Nominee
Family Category

Edutopia

“In Lexica, there are quests in which students can interact with book characters.”

USA Today

In Twelve a Dozen, “doing math isn’t an ‘add-on,’ rather it is the core of the gameplay.”

School Library Journal

Twelve a Dozen is “a story game that requires a knowledge of addition, subtraction, multiplication, and division.”

Tech With Kids

Twelve a Dozen ”masterfully incorporates a robust early algebraic curriculum into a compelling adventure that kids will want to play.”

Games and Learning

“The Amplify line of products reflects a growing investment in high-end games that are aimed to be included in school technology, but built to reinforce learning outside the classroom.”

For parents

Reclaim screen time through educational apps that are actually fun! For the first time, the portfolio of innovative educational games developed by Amplify for district/school purchase is now available for parents to purchase directly in the App Store. Through Touch Press Games, parents and grandparents can purchase the games for their family, either individually or through a subscription. Click here for more information.

Ready to learn more?

Touch Press Games are available to purchase via Amplify. For more information, get in touch.